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Server Time: 3/21/2010 4:06:25 PM PACIFIC |
Playing in loose games with six or more calling stations, TeKn0wLeD-G, 13. Nov 2003 04:49 | ||
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| last night i played in an LL game with some very loose players, who would call everything regardless of what they were holding. my game was already tight because of the limits being low, but after seeing how they played i tightened up a bit more. several times i had pocket pairs and depending on the cards dealt i would raise preflop. i flopped a set with two or three of them. regardless of slowplaying, or being aggressive [neither strategy worked] i was called to the end by more than one person on nearly every occassion, and was out drawn 65% of the time, if not more. my dissapointment was that i would wait patiently for a good hand to play, let's say QQ, and flop a set with no possible straights or flushes in most instances. miraculously, someone would always end up with a full house, or in some cases straights etc. these guys were playing hands like 28o, T3o and other hands i would never dream of playing unless i was in the BB. my question is, in Limit games, where obviously players are more likely to call a single bet, or single bet raise, how do i adjust my game so that these situations do not occur? i felt that i had tightened my hands up enough, and played as smart as possible, but i kept getting out drawn by these calling stations. i felt like i wasin the never ending home game from hell. by the end of the night i was able to regain some of my losses with a couple of straights and flushes myself, but in the end i was still down about 15 BB. any advise you guys can provide is appreciated. | ||
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Re: Playing in loose games with six or more calling stations, timmer, 13. Nov 2003 07:21 | ||
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| more input. was it loose through out all the rounds ? as it also aggressive with lots of raises on all the rounds? where were the looses players in relation to your : position, skill level, Where the calling stations playing; crap , fair draws with good odds, any two cards? | ||
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Re: Playing in loose games with six or more calling stations, mkpoker, 13. Nov 2003 11:00 | ||
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| You said that you tightened up as a strategic adjustment...I may be dead wrong, but I think that's the wrong approach. I think you should tighten up with certain hands (namely high cards) but loosen up with others (such as suited connectors). Basically, you want to be limping with hands that have the potential to make the nuts. You're getting great odds with those limps, so you can make the table pay when you get lucky on the flop. In games with so many callers, top-pair top-kicker seems less likely to win. Rather, it's going to take 2-pair or better. And when there are straight or flush possibilities out there, it's likely someone will hold them. . As a strategic adjustment for a loose-passive game as you describe, I'd reduce the number of high card combinations I'd limp with (eliminating AT, KT, AJ for example) and increase the number of suited suited connectors, Axs from any position (because you don't fear raises that much). If it's really loose-passive, I'd limp UTG with hands like 98s or A4s--something I'd never do under normal conditions. As far as having QQ and other premium hands busted, those are just tough breaks you've got to roll with. You should beware that "safe" looking flops may not be so safe, because your passive opponents could have hit 2-pair with anything. | ||
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Re: Playing in loose games with six or more calling stations, TeKn0wLeD-G, 13. Nov 2003 13:24 | ||
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| thanks for the input, i think you are dead on, i stopped playing my suited connectors after about two hours of play. interestingly enough, the one suited connector i did play later on, won me 20BB on a flush draw. | ||
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Re: Playing in loose games with six or more calling stations, Blue Sky, 14. Nov 2003 16:47 | ||
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| That is some excellent advice Mkpoker! Many people seem to think that in loose games they must tighten up and they then only seem to play big pairs or AKs and the like, which is completely wrong. Big pairs go down in value in these types of games and for the most part are nothing more then a drawing hand. Suited connectors are definently the way to go in these ultra loose "no fold'em hold'em" games. You can make so many more nut hands with suited connectors, that they go way up in value. The keystone advice to playing in these games is to remember that you don't have to play ultra tight, you just have to play tighter then your opponents. And as silly as it sounds almost everyone in these ultra loose games will have the correct odds to call to the river. Think about it this way, there is very little raising but lots of calls for a single bet and even when there is a raise there are usually enough callers to give the correct implied odds to draw. Now with so many players having the correct odds to get there against you and it seems that everyone is catching "miracle" cards to beat you, but there really not "miracle" cards...the miracle happens when all of them miss and your hand holds up. IE Wyatt Earp was a great gun fighter by Old West standards and he did just fine at the OK Corral with some help from his brothers. Now imagine if he was alone at that shootout and was against the same number of opponents, no matter how skilled of a gunfighter he was in his own right 1 against 5 or more is long odds no matter how great he was. Someone could of got off one lucky shot and taken him out. | ||
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Re: Playing in loose games with six or more calling stations, TeKn0wLeD-G, 14. Nov 2003 16:52 | ||
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| heheh nice Earp reference there Blue :) thanks for the advice. | ||
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Re: Playing in loose games with six or more calling stations, LJH, 13. Nov 2003 14:50 | ||
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| tenk, forget pairs, go for suited and unsuited connectors. ljh | ||
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