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best way to handle rebuys, bdjncox, 18. Sep 2003 09:04
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I'm hosting a tournament tomorrow night and I've already decided to allow one rebuy/addon during the first hour of the tournament.

My question is this: what's the best way to handle the rebuy? Should you set a certain chip point that a player must fall below before a rebuy is allowed? Then do you go ahead and allow the addon at a certain point?

Players are starting out with T1000 and the rebuy/addon is another T1000.

Any advice?
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Re: best way to handle rebuys, Jav, 18. Sep 2003 11:37
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There are a lot of ways to do it.

Two common ways are:

1) Allow each player 1 or 2 rebuys. The rebuys can be done at any time by any player. You can use a special chip or something, give one to every player, and collect them when they rebuy. You have to have the chip to rebuy.

2) Allow each player to rebuy at any time as long as they are below the starting number of chips. After a set amount of time (two rounds for example), an add-on is offered and no more rebuys are allowed. It sometimes helps to have the add-on more than the initial tournament chips if you expect frequent rebuys to have happened. (There are more chips in play now, so chips are essentially worth less than they were at the start).
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